group photo

3D Studio

Movemotion

We craft 3D characters, motion systems, and real-time worlds,built for the screen, designed for real-world impact.


Our Philosophy

We believe 3D is not just a medium for spectacle, it is infrastructure for human connection. When the work is right, it closes the gap between people and the things they need to say.

Movemotion Studio

FOUNDER PHOTO

The Studio

Built for 3D

Movemotion is a Nairobi-based creative lab focused on 3D character design, motion systems, and real-time production. We work where technical precision and artistic intent are the same thing,where craft is the strategy, not just the execution.

The studio was built on the foundation of real-world impact. Our work spans sign language avatar systems that serve the Deaf community, production characters for live platforms, and motion pipelines that process thousands of recordings with documented accuracy.

We take on a small number of projects at a time. Every one gets the full lab.

Founded by Stefan Kipchumba · Lead 3D Artist & Director

Blender · iClone 8 · Character Creator 5 · Unreal Engine 5 · OptiTrack · Manus · XSens · Autodesk Maya · Daz 3D

5K+ Recordings
4 Live Platforms
80%+ Community Accuracy

What We Do

Capabilities

01

Character & Avatar Design

From concept to production-ready 3D character,sculpted, rigged, textured, and pipeline-delivered. We build characters that carry anatomical credibility, emotional weight, and technical precision.

02

Motion Capture & Animation

Full mocap pipeline from capture through retargeting and cleanup. Multi-system capable,OptiTrack, Manus, XSens, and video-to-mocap tools. Specialist accuracy for sign language and accessibility applications.

03

Real-Time Production

Cinematic real-time scenes and interactive environments in Unreal Engine 5,built via the iClone → UE5 pipeline for broadcast-ready output with performance-grade fidelity.

04

Sign Language Systems

Culturally validated sign language avatar development,designed with and tested by the Deaf community. The studio has delivered systems used by thousands of people on live platforms across Africa.

05

Pipeline Development

Multi-software 3D production pipelines for studios and production teams. We architect efficient workflows across Blender, iClone, UE5, and motion capture systems,built for scale and repeatability.

Start a Project

Let's build something.

We take on a limited number of projects each year,characters, systems, and environments that demand a high standard. If what you're building matters, reach out.

stefanchumba@gmail.com